
package
{
	import flash.display.Sprite;
	import flash.display.StageAlign;
	import flash.display.StageScaleMode;
	
	import me.common.Common;
	import me.common.TMain;
	
	
	/**
	 * @author 缺硒
	 */
	[SWF(frameRate="60" , backgroundColor=0xffffff ,width="800" , height="380")]
	public class FightTools extends Sprite
	{
		
		// 构造函数
		public function FightTools()
		{
			stage.scaleMode = StageScaleMode.NO_SCALE;
			stage.align = StageAlign.TOP_LEFT;
			stage.doubleClickEnabled = true;
			var tmain:TMain = new TMain();
			
			Common.tmain = tmain;
			Common.stage = stage;
			addChild(tmain);
		}
		//
	}
}